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Devlog
Finding the Core
May 20, 2022
by
hovershrimp
#rewrite
LINK’s Development is on hiatus because I can’t think of anything that I’d add that would make the core idea any better than it currently is. Since I can’t think of anything to add I want to s...
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Let's Get Wild at the LINK! JAMboree
March 22, 2022
by
hovershrimp
#jamboree
I’ve been struggling to figure out why I had created LINK. Yes, I’ve always wanted a quick and easy to use productivity software but for the most part, I’ve got it. LINK does what I need it to...
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Open Sourcing LINK! version 0.8 Alpha 1
January 30, 2022
by
hovershrimp
TL;DR: https://github.com/akciom/link LINK was originally designed to be a free form note taking application and to that end, it does an alright job. The code is a mess. I hacked on it like there was...
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Something Big is Happening
January 04, 2022
by
hovershrimp
TL;DR: LINK is going on hiatus so don’t expect any updates. What does this mean going forward? I’ve published the second preview build which has all the latest bells and whistles I’ve worked on...
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The Operation Was a Success!
December 18, 2021
by
hovershrimp
Input for LINK has been completely overhauled, cutting over 200 lines of code and making LINK much more stable and organized. Interacting with notes was once a tangled mess of if statements, with 5-6...
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Lift and Separate, User Input
December 10, 2021
by
hovershrimp
When I was initially designing LINK I was focused on building a free form note taking application so my priorities were pointed towards being able to place and edit notes and make sure they could be s...
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Refactoring is Better with Metatables
December 03, 2021
by
hovershrimp
I’ve been able to spend the last few days refactoring LINK and it has been going surprisingly well. For quite awhile, I’ve wanted to modify LINK to update based on transactions, meaning any work d...
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Images Were a Mistake
November 29, 2021
by
hovershrimp
All projects start with an idea. This is the initial motivation that drives us to work tirelessly on a project with the goal of reaching this idea. But like many projects, as time goes on, this initia...
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Six Months Later
November 14, 2021
by
hovershrimp
Six months of hardcore focus and alignment can put you five years ahead in life. Don’t underestimate the power of consistency and desire. — Joel Brown First, some backstory… Nearly three years a...
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Bugfixes for Preview Build
November 10, 2021
by
hovershrimp
This update fixes a lot of issues that I had yet to fix before the 0.8 Preview Build release making this version much more stable than the previous version. I’ll go into more detail when I release...
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The Adventurer's Pack and Early Access
November 07, 2021
by
hovershrimp
It’s dangerous to go alone! Take This. Originally my goal for LINK was to create a simple note taking app that was fast and easy to use. For the most part, I feel like I accomplished that with the r...
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Pictures are Priceless (But GIFs are Better)
October 23, 2021
by
hovershrimp
I took the first week off after the 0.7 release to recharge and do something else. One of those things was sketching some images for a potential adventure game. Now wouldn’t it be nice if I could lo...
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LINK! version 0.7 — Writer's Update
October 09, 2021
by
hovershrimp
After a month of work, a week of deliberating what my GIFs should be about and a day of recording and editing, I am excited to announce LINK! version 0.7! We’ll get to all the nitty gritty but first...
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Writing Has Never Been Better
September 24, 2021
by
hovershrimp
Editing Overhaul It may not look like much but adding word wrapping was… interesting. Some very early design decisions almost drove me to completely rewriting the editing system but that’s almost...
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LINK! Sneak Peak Video
September 13, 2021
by
hovershrimp
On step closer to making a GIF...
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Tasks, Colors, and Hitting Zero
September 07, 2021
by
hovershrimp
Ever since I started using LINK! I found it very handy to add all the things that I wanted to accomplish right in the same .link file I did my planning. I’d simply do this by adding an asterisk and...
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My Decisions are Back to Haunt Me
August 29, 2021
by
hovershrimp
I’ve been working on some larger features that I’m excited about but once I got into it realized it’s going to take longer than expected to implement. In the mean time I squashed a few bugs alon...
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Icons, Optimizations & Bugfixes
August 24, 2021
by
hovershrimp
So I’m happy to announce LINK! finally has its own custom icons! I’ve improved performance again by doing the oldest trick in the book, not doing stuff that doesn’t need to be done, mainly when...
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Go Ahead, Undo That Typo
July 30, 2021
by
hovershrimp
It’s finally here! It is now possible to undo and redo while editing a note. Whoo! Beyond that, I’ve fixed a few (mostly minor) bugs. Undo I am thrilled to push this update. Not being able to easi...
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Using Waypoints and More Code Cleanup
July 23, 2021
by
hovershrimp
It’s been a week since the Jam Beta was released, I hope everyone got a chance to play around with the new feature which allows you to jump to other parts of the linkscape. In that time I finally go...
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Waypoint to the JAMboree
July 16, 2021
by
hovershrimp
A fairly big update just in time for LINK! JAMboree! . I’d love to go into more detail but I am simply running out of time. LINK! version 0.5 “Jam Beta” does make some changes that may or may no...
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Logos for LINK!
July 06, 2021
by
hovershrimp
The 4th of July has come and gone and it was a busy one but I had an opportunity to work on branding for LINK! . Gone with the obnoxious to type dots and in with an exciting exclamation point. Why you...
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Summer Has Arrived
June 27, 2021
by
hovershrimp
It’s that time of year again where the days are longer but I seem to have less time than ever. As a result, updates to LINK will be less frequent and there won’t be one this week. As I explained p...
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Hotfix for New Users
June 22, 2021
by
hovershrimp
1
It was brought to my attention that LINK would not open. Like, at all. It all came down to me not testing a fresh startup(something that had passed through my mind, wondering when that would bite me)...
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Tell Me, What Sucks?
June 20, 2021
by
hovershrimp
#link-jam
I believe at this point the application’s absolute bare minimum raison d’être has been realized. I am able to use LINK nearly everyday and don’t have any major issues with it. I’ve begun to w...
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Now Uses Less CPU!
June 12, 2021
by
hovershrimp
1
My biggest pet peeve is using too many resources, especially CPU power. Before the 0.4 series my TODO—List ran at around 6-8% in the task manager. I added some improvements in 0.4.1 which brought it...
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Reload and Bug Fixes
June 07, 2021
by
hovershrimp
1
Version 0.4.1 is here! It’s been a busy week so it’s a small bug fix release with no major updates, but more on that later. The only real new feature is the addition of a dialog that shows up when...
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Selecting Text and Render Culling
May 30, 2021
by
hovershrimp
1
It is now possible to select text inside of a note. And because it’s possible to select text, it’s now possible to copy, cut, and paste that text. Woohoo! Selecting text should work as expected. W...
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Rectangle Selection, Copy & Paste, Unicode, and More...
May 23, 2021
by
hovershrimp
1
Big update this time! Big bugs, little bugs, and some new features! New features include being able to select multiple text boxes using a rectangle selection, the ability to copy, cut, and paste text...
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Bugfixes and Moving Multiple Boxes
May 18, 2021
by
hovershrimp
1
This is a minor update the fixes a few bugs and adds the ability to move multiple selected boxes. Bug fixes include fixing Unicode support for text boxes, properly escaping backslashes and a few relat...
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Some Lessons Learned
May 14, 2021
by
hovershrimp
Another jam in the bag! Unlike with Sour Situation I definitely had way more I wanted to finish than time. It should have been obvious from the start that an application is going to be way more comple...
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